We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
Strongly serving and supporting the Product Owner and Development Team in their quest to do everything possible to delight customers
Providing all support to the team using a servant leadership style and leading by example. This person should personify Scrum and Agile.
Guiding and Coaching the Scrum Team and organization on how to use Agile/Scrum practices and values to delight customers
Guiding and Coaching the Scrum Team on self-organizing to fill in the intentional gaps left in the Agile/Scrum frameworks
Assessing the Scrum Maturity of the team and organization and coaching the team to higher levels of maturity, at a pace that is sustainable and comfortable for the team and organization
Removing impediments or guiding the team to remove impediments by finding the right personnel to remove the impediment.
Building a trusting and safe environment where problems can be raised without fear of blame, retribution, or being judged, with an emphasis of healing and problem solving.
Facilitating getting the work done without coercion, assigning, or dictating the work.
Facilitating discussion, decision making, and conflict resolution
Assisting with internal and external communication, improving transparency, and radiating information
Qualifications
A minimum of 2 years’ experience in game development as a SCRUM Master
First level Scrum Master certification (PSM I, CSM )
Good skills and knowledge of servant leadership, facilitation, situational awareness, conflict resolution, continual improvement, empowerment, and increasing transparency
Knowledge of numerous well documented patterns and techniques for filling in the intentional gaps left in the Scrum approach(example: numerous Burndown techniques, numerous Retrospective formats, handling bugs, etc)
The ability to distinguish between what "is Scrum" what is "not Scrum"
Excellent communication skills
Attention to detail
Strong team player & leader by example
Additional Information
Pluses
Work experience with Unreal Engine 4
Second level Scrum Master certification (PSM II, CSP)
Track record of continued and recent education in Scrum, including training, conferences, user groups, self study, etc.
Knowledge of other approaches discussed in the Agile space: XP, Kanban, Crystal, FDD, etc
Understanding the difference between developing for VR compared to traditional game development.
A passion for developing and playing virtual reality experiences